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Think of a
business as a complex technology system. From a customer's standpoint,
companies often lack a compelling and comprehensive version of what
technologists call a "presentation layer." Without appropriate
interfaces or touch points to make offerings and operations navigable
to customers, a company more closely resembles DOS than Windows, or
recalls the Internet before the advent of the World Wide Web. This
means that customers must learn to navigate a set of systems and
subsystems, labor to penetrate the "machine language," or code, of the
internal organization, and invest a great deal of effort just to get
the product or service they want.
Of course, this assumes that those systems and subsystems actually talk
to one another and operate in an integrated fashion. In reality,
customers often must take on the job of coordinating a company's
internal activities from the outside—for example, by getting sales to
talk to service, or call centers to coordinate with the Web site. In
technology systems, the combination of poor integration and poor
presentation layer creates inferior experiences for users. When these
same problems afflict business-to-business relationships, and the users
are key accounts or downstream accounts in a supply chain, the results
can be disastrous. At first, customers become dissatisfied; ultimately,
they go away. Despite all the ink that's been spilled about service
quality in recent years, dissatisfaction is rampant, and, according to
recent American Customer Satisfaction Index data, climbing (see Satisfaction Not Guaranteed).
Decades ago, in an era of less-intense competition, the question of how
well companies interacted with customers and markets didn't always
qualify as a strategic issue. But, today, with too many companies and
too many offerings competing for too few customers, businesses must go
beyond product-based advantage. Compressed product life cycles, an
accelerating Moore's Law, and rapid-cycle commoditization—formerly true
only for the computer and consumer-electronics industries—now afflict
nearly every industry that depends on and is driven by IT. This
includes automotive, entertainment, hospitality, media, retail, and
transportation. A decade ago, Stan Shih, founder of Acer Computer,
coined the term "three-six-one" for the consumer-electronics product
life cycle: three months to develop a differentiated offering, six
months to sell it profitably at an elevated price point, and one month
to liquidate excess inventory after it became a commodity. This tyranny
of acceleration into obsolescence has become the rule, not the
exception, across a wide range of industries.
Given the dynamics of this new marketplace, corporate innovation that's
focused only on core product or service offerings—the domain of
traditional R&D operations—won't prove sufficient to ensure
long-term competitive advantage. Innovation must also address how
companies go to market—literally, how they structure relationships with
customers, how they manage the interfaces that enable those
relationships, and how they evolve operating and economic models to
meet changing customer needs. In this sense, sustainable advantage will
be built increasingly on a new frontier that's defined by how well
companies manage interactions and relationships with customers and
markets. When those interactions are sufficiently satisfying and
loyalty-inducing, companies can keep customers despite compressed
product life cycles, downward pricing pressures, and disruptions to
underlying technologies. By the same logic, when customers are
dissatisfied, companies forfeit their future.
Though this was once the concern largely of marketing and sales, IT's
role in interaction and relationship management makes this a technology
issue, too—notwithstanding frustration with many CRM systems.
Recognizing and acting on these principles are what distinguish great
brands, which transcend the fate of individual products or
services—think Intel or Nike—from those that live and die based on the
short-term viability of what they're selling—think Ford and General
Motors.
If you accept the reality that most companies have become complex
systems with poor presentation layers and insufficient coordination
across subsystems, then a company's interfaces with its customers
become not only a strategic concern but also a potential problem area.
Many companies have worked hard to meet customer needs by deploying
interfaces wherever consumers or customers want them, whether essential
or not. At most companies, this helter-skelter deployment has resulted
in a plethora of interfaces—retail points of sale, call centers,
interactive voice-response units (VRUs), sales forces and detail
people, interactive kiosks, and Web sites, not to mention
marketing-communication mixes that range from television and print to
events and sponsorships. While managers might question whether all of
these elements—especially marketing activities—constitute a company's
presentation layer, customers make no distinction. The fact is, every
one of these touch points strategically shapes customers' attitudes and
behaviors (see chart, above).
In modern companies, who takes responsibility for these disparate interfaces and touch points? Who's accountable for the optimization of interfaces on both a stand-alone and an integrated basis? Who ultimately ensures that the elements of complex corporate systems—technology, marketing, processes, and R&D—create loyalty-inducing experiences for customers? Often the responsibility falls to the CEO, who's best positioned to see across the entire organization but is overburdened with other responsibilities; sometimes it falls to the chief marketing officer, who understands the marketing challenge but misses, or can't influence, the integration across nonmarketing interfaces, such as call centers and Web sites. It may fall to the CIO, who may control the technology but not marketing, sales, or service strategies. Given these barriers, none of these is a good answer.
To ensure desirable customer experiences, companies must appoint
dedicated chief experience officers. Call this individual the "other"
CEO—or, as we prefer, the CXO (not to be confused with the commonly
used term that refers to any C-level executive). This executive's
strategic agenda starts with a line of inquiry regarding the company's
presentation layer. In every business that competes on service or
relationships, these questions can highlight enormous strategic
internal issues, such as operating efficiency, organizational design,
and enterprise economics.
To begin, the chief experience officer must ask: Have we deployed the
right interfaces in the right places at the right times and in the
right ways? Do we have too many interfaces or too few? Have we
optimized each of the interfaces according to our customer preferences
and needs, by segment? Have we understood the pathways our customers
define as they flow through our interfaces in typical purchase
processes? And finally, have we aligned and integrated those interfaces
into coherent systems?
The new executive must relentlessly focus on unifying the disparate
functions of human resources, marketing, operations, sales, service,
and technology. For most companies, such integration suggests an unholy
alliance of warring fiefdoms and silos, and that's precisely why the
C-suite needs an individual with the power and authority to deliver
integrated experiences for customers. Such executives may be hard to
find, since they need literacy and fluency in the multiple and
specialized functional "languages" of the modern corporation, as well
as the diplomatic skills to bring disparate managers and organizations
together in service of a common goal. Because technology lies at the
heart of many new interfaces and interface systems, the chief
experience officer will likely fail without the support of the
company's technical talent.
Of course, you could argue that this is an old story. After all, many
companies—industrial or otherwise, from Citigroup to Williams-Sonoma to
Dell—have long relied on multiple service channels to compete. But
something else is happening that's upping the ante from both growth and
cost-side perspectives. In our book, Best Face Forward
(Harvard Business School Press, January 2005), we call this the rising
tide of "front-office reengineering." As leading companies find ways to
substitute capital for labor in the front office, they're engaged in a
reengineering effort analogous to the automation and process-redesign
revolutions that transformed agriculture in the 19th century,
manufacturing in the 20th century, and corporate information processing
only a few decades ago.
In recent years, machine interfaces have emerged to play unprecedented
roles in automating interactions between companies and their customers.
In the 1970s, the ATM provided an alternative to bank tellers, but as
attractive as ATMs became to retail-banking customers, few people
considered ATMs true customer-relationship managers. ATMs were all
about efficiency. Contrast that cold, mechanical relationship to how we
feel today about automated interfaces at Web sites such as Amazon.com,
electronic devices such as iPod and TiVo, or virtual agents such as
Amtrak's Julie or AT&T's TellMe. Each of these is an
automated-service interface that's sufficiently intelligent,
interactive, distributed, and networked to transcend a functional role
and appeal to users in meaningful and, at times, emotionally fulfilling
ways.
Emotional responses to automated interfaces signal new possibilities
for the roles that machines can play in the front-line workforce.
Affective technologies can enable more effective interchanges between
companies and customers, while reducing the cost of each transaction or
interaction. While past reengineering efforts focused on efficiency,
front-office reengineering focuses on efficiency and effectiveness. It
comprises three fundamental impacts on the design of work: substitution
(machines for labor), complementarity (machines in combination with
labor), and displacement (outsourcing or offshoring of machines or
labor). From these choices emerge optimized customer interfaces and
interface systems to open new frontiers of efficiency and effectiveness
for large-scale companies.
Underlying these choices is a fundamentally novel question facing
managers today: What's the optimal division of front-office labor
between people and machines? While the CEO must focus on the broad
strategic implications of this issue, the new experience officer must
design and manage interface systems to ensure that the company's
optimal presentation layer becomes a reality. You may say this is unrealistic, but consider the alternatives. In our work, we find that even so-called best-practice companies deploy interface systems fraught with three basic forms of dysfunction, which take their toll in reduced top-line growth, increased operating costs, or both. These are:
Concerns such as these define the case for the chief experience
officer. While interface systems have enormous strategic implications,
they're fraught with operating complexities. Appropriate leadership is
at the C-level, but companies can't depend on excess capacity in a
CEO's schedule. Someone else—working with the CIO and other
executives—must have the power and authority to design and operate
interface systems that attract and retain customers. That person will
hold the keys to a company's competitive future, and the time to find
the person is now.
Jeffrey F. Rayport is chairman of Marketspace LLC, a strategic unit of Monitor Group.
Please send comments on this article to optimizeletters@cmp.com.
SEE RELATED ARTICLES:
Creating Smart Self-Service, November 2004
Self-Service Inside The Enterprise And Out, November 2004
The Value Of Loyalty, April 2003 Chief experience officers need to lay the groundwork for competitive advantage. The highest priority is a rigorous evaluation of interfaces or touch points. The goal is to transform an uncoordinated portfolio into an integrated, managed system. A process we call the Five-A's can help.
How do we know that customers are less satisfied than in the past? One widely used measure is the American Customer Satisfaction Index. A national economic indicator of product and service evaluations, the index has been updated quarterly for the past decade.
New sectors replace old ones as needed, and the survey represents
scores from about 200 companies in 39 industries. The ACSI is produced
by the University of Michigan Business School, the American Society for
Quality, and CFI Group.
The historic data on the chart shows that even as overall product
quality improved, the index—based on a 100-point scale—declined each
year from 1994 to 1997. It has remained below 1994 levels ever since.
In particular, the most recent data for fourth quarter 2004 shows that
E-commerce satisfaction is slipping after three years of strong
ratings, as the industry matures. The sector scores declined 2.7% from
the previous year, but were better than the E-tail sector scores, which
fell an even greater 4.8% in the same period.
"Some of the best-known brands are changing business models and their
relationships with customers," says ForeSee Results CEO Larry Freed.
"That's hard to do without eroding satisfaction." Amazon and eBay both
fell a significant four points from last year.
E-commerce sites must continue to improve in a world where customers continuously expect more, Freed says.—Paula Klein | |||